on spellcast
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The spellcast
script event is sent by the caster to every entity (*) when a spell is cast. ^$param1
will be set to the spell name and ^#param2
is the caster level. With Arx Libertatis 1.3 or newer, ^$param3
holds the spell ID, which can be used with destroy
script command to end the spell.
(*) For the Confuse () and Enchant object () spells, this event is only sent to the spell's target.