inventory close script command is used to close any non-player inventory in the HUD for an entity. This command does not have any effect if the calling entity did not have an inventory created using
inventory create but it will close any opened non-player inventory.
This command synchronously sends the
inventory2_close event from the player to the owner of the closed inventory.
The player can also close the inventory from the HUD and the inventory will automatically close once the player is 350 units away from the inventory owner unless the player is has the Telekinesis () spell active in which case the maximum distance is 900 units.
Closing the non-player inventory also resets the steal entity.
To only close the inventory if the player is stealing use
Context: Any Entity