Identify value
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Some items in Arx Fatalis have an Identify value defined in their .asl files. If the player's ability to identify items (full_object_knowledge + full_mind)
is lower than an item's Identify value, the said item will either have a different effect or no effect at all. Item prices may also be affected.
Identified item descriptions, effects, and prices are shown in bold:
Script name | Unidentified/Identified item description | Requirements to equip | Identify value | Unidentified/Identified item effect | Price if unidentified/when identified |
legging_leather |
Leather leggings | 15[?] | AC+2 Defense+2 | 400 | |
chest_leather |
A leather chest | 15 | AC+3 | 550 | |
legging_chain |
Chain mail leggings | 8 ST | 15 | AC+5 Defense+3 Stealth-2% Casting-2% Protection from Magic-2% | 850 |
chest_chain |
Chain mail chest armor | 8 ST | 15 | AC+6 Stealth-2% Casting-2% Protection from Magic-2% | 1100 |
helmet_chain |
A chain mail helmet | 8 ST | 15 | AC+4 Defense+3 Stealth-2% Casting-2% Protection from Magic-2% | 550 |
legging_chain_dissident |
Chain mail leggings | 8 ST | 15 | AC+5 Defense+3 Stealth-2% Casting-2% Protection from Magic-2% | 1100 |
chest_chain_dissident |
Chain mail chest armor | 8 ST | 15 | AC+6 Stealth-2% Casting-2% Protection from Magic-2% | 1300 |
helmet_plate |
A plated helmet | 14 ST | 15 | AC+7 Defense+4 Casting-3% Protection from Magic-3% Stealth-5% | 900 |
chest_plate |
A plated chest | 14 ST | 15 | AC+7 Defense+4 Casting-4% Protection from Magic-4% Stealth-5% | 1600 |
long_sword_jeweld |
A long sword (unidentified). | 10 ST 40 Close Combat | 20 | DMG+5 AC+1 | 500 |
A bejeweled long-sword of extra damage | DMG+8 AC+1 | 900 | |||
dagger_jeweld |
A dagger (unidentified). | 20 | DMG+2 | 75 | |
A bejeweled dagger of extra damage | DMG+5 | 400 | |||
potion_purple |
A potion (unidentified). | 25 | Removes 60 poison points | 150 | |
A cure poison potion. | 300 | ||||
potion_green |
A potion (unidentified). | 28 | Poisons oneself (10 points), an applicable weapon or a water vessel | 150 | |
A poisonous potion. | 225 | ||||
potion_life |
A potion (unidentified). | 30 | Restores 25 health points instantly + 5 HP during next 5 s | 150 | |
A life potion. | 280 | ||||
ring_casting |
A ring (unidentified). | 30 | No effect | 70 | |
A spell-casting ring | Casting+10% | 450 | |||
legging_mythril |
description_chainmail_leggings_unidentified | 30 | AC+5 Defense+3 Casting-2% Protection from Magic-2% | 850 | |
Mithril leggings | AC+8 Defense+5 Casting+2% Protection from Magic+2% | 1600 | |||
helmet_mythril |
description_chainmail_helmet_unidentified | 30 | AC+4 Defense+3 Casting-1% Protection from Magic-1% | 550 | |
A mithril helmet | AC+9 Defense+5 Casting+1% Protection from Magic+1% | 1100 | |||
chest_mythril |
Chain mail chest armor (unidentified) | 30 | AC+5 Defense+3 Casting-2% Protection from Magic-2% | 1300 | |
mithril chest armor | AC+10 Defense+5 Casting+2% Protection from Magic+2% | 1800 | |||
long_sword_feather |
A long sword (unidentified). | 10 ST 40 Close Combat | 30 | DMG+5 AC+1 Aim time 1000 ms | 500 |
An accurate feather-fine long-sword | DMG+6 AC+1 Aim time 500 ms Critical+20% | 750 | |||
legging_plate_ac |
Plated leggings (unidentified). | 14 ST | 30 | AC+7 Defense+4 Casting-4% Protection from Magic-4% Stealth-5% | 1300 |
Magic plated leggings of extra protection | AC+10 Defense+5 Casting-4% Protection from Magic-4% Stealth-5% | 1600 | |||
chest_plate_ac |
A plated chest (unidentified). | 14 ST | 35 | AC+7 Defense+4 Casting-4% Protection from Magic-4% Stealth-5% | 1600 |
Magic plated chest of extra protection | AC+10 Defense+5 Casting-4% Protection from Magic-4% Stealth-5% | 1800 | |||
helmet_plate_ac |
A plated helmet (Unidentified). | 14 ST | 35 | AC+7 Defense+4 Casting-3% Protection from Magic-3% Stealth-5% | 900 |
Magic plated helmet of extra protection | AC+10 Defense+5 Casting-4% Protection from Magic-4% Stealth-5% | 1100 | |||
legging_leather_ac |
Leather leggings (unidentified). | 35 | AC+2 Defense+2 | 400 | |
Light leather leggings of extra protection | AC+4 Defense+3 | 950 | |||
chest_leather_ac |
A leather chest (unidentified). | 35 | AC+3 | 550 | |
A light leather chest of extra protection | AC+6 Defense+3 | 1300 | |||
ring_water_point |
A ring (unidentified). | 35 | No effect | 70 | |
A ring of greater intuition | Intuition+10% | 950 | |||
potion_mana |
A potion (unidentified). | 35 | Restores 25 mana points | 150 | |
A mana potion. | 350 | ||||
legging_leather_stealth |
Leather leggings (unidentified). | 35 | AC+2 Defense+2 | 400 | |
Leggings armor of great stealth | AC+2 Defense+2 Stealth+5 | 700 | |||
chest_leather_stealth |
Black leather chest armor (unidentified). | 35 | AC+2 Defense+2 | 550 | |
Chest armor of great stealth | AC+2 Defense+2 Stealth+5 | 900 | |||
helmet_leather_stealth |
A black leather helmet (unidentified). | 35 | AC+2 Defense+2 | 550 | |
A leather helmet of great stealth | AC+2 Defense+2 Stealth+5 | 750 | |||
dagger_assassin |
A dagger (unidentified). | 14 DEX | 35 | DMG+2 | 75 |
A poisoned, eminently accurate assassin's dagger of stealth | DMG+5 Critical+50% Stealth+10% | 750 | |||
shield_elders |
The Shield of the Ancients (Unknown Power). | 12 ST | 35 | AC+3 Stealth-5% | 1100 |
The Shield of the Ancients | AC+7 Stealth-5% Protection from Magic+40% | 1600 | |||
ring_misery |
A ring (unidentified). | 38 | ST-2 DEX-2 CO-2 INT-2 | 70 | |
A cursed ring of misery | 700 | ||||
ring_curse |
A ring (unidentified). | 40 | ST-5 DEX-5 | 70 | |
A curse ring | 500 | ||||
ring_regeneration |
A ring (unidentified). | 40 | No effect | 70 | |
A regeneration ring. | Restores lost health points for 50 s when worn | 800 | |||
potion_invisible |
A potion (unidentified). | 40 | Invisibility for 12 s | 150 | |
A potion of invisibility | 600 | ||||
long_sword_recovery |
A long sword (unidentified). | 10 ST 40 Close Combat | 40 | DMG+5 AC+1 Aim time 1000 ms | 500 |
Achanta's sword of drain blood. | DMG+6 AC+1 Aim time 1100 ms Life Drain +3 | 800 | |||
long_sword_ciprian |
A long sword (unidentified). | 10 ST 40 Close Combat | 40 | DMG+6 AC+1 Aim time 1000 ms | 500 |
Ciprian long sword of Force | DMG+7 AC+1 Aim time 1100 ms ST+1 CO+1 | 1000 | |||
giant_slayer |
A long sword (unidentified). | 14 ST 60 Close Combat | 40 | DMG+5 AC+1 Aim time 1000 ms | 1500 |
A slayer blade | DMG+12 AC+3 Aim time 2000 ms Crit+10% Stealth-10% | 2000 | |||
ring_daarka |
A ring (unidentified). | 45 | No effect | 70 | |
A Daarka ring of magic resistance | Protection from Magic+20% AC-20% | 950 | |||
ring_master_anselmo |
A ring (unidentified). | 48 | No effect | 70 | |
Master Anselmo's ring | Poison Resistance+20% CO+1 | 750 | |||
ring_protection |
A ring (unidentified). | 50 | No effect | 70 | |
A ring of general protection | AC+10% Protection from Magic+10% Poison Resistance+10% | 850 | |||
ring_invisibility |
A ring (unidentified). | 60 | No effect | 70 | |
An invisibility ring. | Invisibility for 12 s when put on | 950 | |||
sabre_ylside |
A saber (unidentified). | 10 ST 50 Close Combat | 70 | DMG+6 | 900 |
A cursed saber |
DMG+0 ST-8 DEX-8 |
3200 | |||
ring_oliver |
A ring (unidentified). | 70 | No effect | 20 | |
Ring of heroes | ST+1 DEX+1 CO+1 INT+1 | 700 | |||
fake_golden_snake |
A golden snake. | 70 | If this is not the genuine article, it's not worth a thing. | 850 | |
A golden snake (fake). | Told you so. | ||||
legging_plate_cm |
Plated leggings (unidentified). | 12 ST | 10000[?] | AC+14 Defense+8 Protection from Magic+4% | 2600 |
chest_plate_cm |
A plated chest (unidentified). | 18 ST | 10000 | AC+7 Defense+8 Protection from Magic+4% | 3000 |
helmet_plate_cm |
A plated helmet (Unidentified). | 12 ST | 10000 | AC+14 Defense+8 Protection from Magic+3% | 1600 |
Notes
- Wares almost always come pre-identified, but in case you come upon the same piece of equipment outside of a trader's chest, it won't get automatically recognised even if you purchased the identified item and compare it with your find.
- Items with the Indentify value of 15 don't have
ON IDENTIFY {}
code blocks with identified stats, and have to always fall back to their ‘unidentified’ equipment boni defined in theirON INIT {}
code fragments.- Items with ID value of 10000 can't be obtained by normal means, and don't have either the
ON IDENTIFY {}
code or proper description.
- Items with ID value of 10000 can't be obtained by normal means, and don't have either the
- Temporary raising your Attributes with a Bless () spell to an acceptable value will help you identify an item or a stack of items if you hover the cursor over it with the spell active. However, same new items will remain unidentified unless your ability to recognise objects permits otherwise. Identified and unidentified potions do not stack. When pressing a potion hotkey, identified potions are drunk first.
- By contrast, player's item recognition ability can be lowered past the bare minimum of 21 when afflicted with a Curse spell or through wearing a cursed item, so it's possible to fail to recognise a a bejeweled long-sword or a bejeweled dagger which get identified by default with their ID value of 20.