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The setzmap script command is used to enable or disable detail textures for an entity.

Arx Fatalis supports detail textures for the static scene geometry when enabled in the settings. By default detail textures are not applied to entities. Use this command in combination with setbump to make entities blend in with the environment when bump and/or detail maps are enabled.


setzmap <enable>

Context: Any Entity


enable bool Enable or disable detail textures

ℹ️  Detail textures currently not available in Arx Libertatis so this command has no effect.