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The setbump script command is used to enable or disable "bump mapping" for an entity.

Arx Fatalis has a fake bump mapping effect that is applied to the static scene geometry when enabled in the settings. By default this effect is not applied to entities. Use this command in combination with setzmap to make entities blend in with the environment when bump and/or detail maps are enabled.


setbump <enable>

Context: Any Entity


enable bool Enable or disable "bump mapping"

ℹ️  The fake bump map effect is currently not available in Arx Libertatis so this command has no effect.