setevent
Jump to navigation
Jump to search
The setevent script command is used to enable or disable an event for an entity. Disabled events are always refused without actually executing any scripts.
Mega-hidden entities can always only receive the reload event while dead NPCs can only receive the die, dead, executeline, reload, inventory2_open and inventory2_close events. setevent cannot be used to relax those restrictions.
Usage
setevent <event> <enable>
Context: Any Entity
Parameters:
| Parameter | Type | Description |
|---|---|---|
event |
event |
The event to disable or enable |
enable |
bool |
Allow this event to be sent to current entity |
event must be one of the following:
aggressionchatcollide_npccursormodedetectplayer(also disablesundetectplayer)explorationmodehearhitinventory2_openmainundetectplayer(also disablesdetectplayer)