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The keyringadd script command is used to add a key to the player's keyring.


keyringadd <key*>

Context: Ignored


key string or variable The key ID to add to the keyring

When combining a keyring entity with another entity instead of just one combine event there will be one combine event for every key ever added to the player's keyring using this command with the key ID as the first event parameter..

In Arx Fatalis the convention is that they key ID on the keyring is equal to the entity ID of the key being added to the keyring.