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The attractor script command is used to pull/push the player towards/away from an entity. The player is pulled or pushed whenever in the specified radius around the entity with a force linearly falls of with increasing distance from the entity and vanishes at the specified radius. Attractors on entities with collision disabled are ignored.


attractor <entity> <power*> <radius*>
attractor <entity> off

Context: For self


entity entity The entity to pull the player towards or push the player away from
power number or variable The force of attraction, positive to pull or negative to push
radius number or variable The range of attraction