Blender
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The Arx Addon for Blender is in a very early state of development.
Most features are incomplete or don't work properly.
Expect bugs and keep your blend files
How to use
- Download the latest snapshot Development_snapshots
- Unpack the zip file
- Copy the plugins/blender/arx_addon directory into your blender addons directory.
- Depending on your blender version, 64 or 32 bit
- 32 bit version the bin/x86/ArxIO.dll file to the arx_addon directory
- 64 bit version the bin/x64/ArxIO.dll file to the arx_addon directory
- Start blender and activate the addon in the preferences
- Unpack all pack files to a directory e.g. /home/USER/arx-data
- Set this directory in the blender addon configuration
State of the Addon
- Not optimized and might degrade general blender performance
- The least incomplete/buggy part is static non animated objects
FTL Models
- import/export mostly works for Static/Fixed models
- Some data gets lost on import/export (Normals (TODO: expand this))
- Double sided faces are not properly supported
- Materials approximating the in game look are not implemented
- Bone import/export only partially implemented
- Model variants, head Swapping, body swapping for armor etc is not implemented
- Face property editing is only partially implemented
Animation
- Only import is implemented
- Only partially implemented
- Animation files have to be manually matched for compatible models
Scenes
- Only import is implemented
- Object rotation is buggy
- Proper object to scene linking is incomplete
- Camera paths are not implemented