setpath
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The setpath script command is used to start or stop following a path for an entity. Paths are named sequences of timed positions with linear or smooth interpolation defined in a level. Movement along the path can be paused or reversed with the usepath command.
Usage
setpath [-wf] <path>
setpath none
Context: Any Entity
Flags:
-w: Turn NPCs to face the path direction - ignored for other entities
-f: Ignored
Parameters:
| Parameter | Type | Description |
|---|---|---|
path |
string |
Name of the path to follow |