poison

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The poison script command is used to poison the player. The poison is only applied if the player fails a poison saving throw with a percentage chance given by the players poison resistance. Players with a poison resistance of 100 or higher cannot be poisoned using this command. Negative values to remove poison are possible but must pass the same saving throw.

Usage

poison <amount*>

Context: Ignored

Parameters:

ParameterTypeDescription
amount number or variable The amount to add to the player's poisoned level