poison
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The poison script command is used to poison the player. The poison is only applied if the player fails a poison saving throw with a percentage chance given by the players poison resistance. Players with a poison resistance of 100 or higher cannot be poisoned using this command. Negative values to remove poison are possible but must pass the same saving throw.
Usage
poison <amount*>
Context: Ignored
Parameters:
| Parameter | Type | Description |
|---|---|---|
amount |
number or variable |
The amount to add to the player's poisoned level |