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physical script command is used to temporarily or disable NPC movement and set the collision cylinder size for an NPC.
physical height <collisionheight*>
physical radius <collisionradius*>
||New NPC collision cylinder radius, will be multiplied by the entity scale|
||New NPC collision cylinder height, will be multiplied by the entity scale|
physical off temporarily disables movement for this NPC including automatic movement animation management until
physical on is called but does not change the configured NPC behavior or pathfinding information. It also prevents the NPC from receiving