inventory playeraddfromscene script command is used to add an existing item to the player inventory. The item must exist in the current area or this command will have no effect.
The item will be combined into existing stacks in the player inventory if possible which may result in the original item being destroyed. If the item does not fit into the player inventory or is not an item that can be put into inventories then it is dropped in front of the player instead. Gold coins are added to the player's purse instead of the inventory. Equipment items are first identified before being placed in the inventory which, if successful, results in the
identify event being sent to the item.
To create a new item instead of adding an existing one use
inventory playeradd or
To add an item to the inventory of a non-player entity use
inventory add or
inventory addmulti instead.
inventory playeraddfromscene <item>
||ID of the entity to add to the player inventory|