User:Eli2: Difference between revisions

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=== Notes ===
=== Notes ===
level8 is nice for testing
level8 is nice for testing (single room)
level10 is a castle cutout from the intro
level20 also small and nice for testing
level23 a bit larger for testing

Revision as of 18:31, 20 July 2018

Find all animation files:
grep -FUrl 'Theo Animation File' .
Broken rendering on old amd:
https://www.youtube.com/watch?v=FhhHSa6_xZc
http://pastebin.com/uCBjKszh
https://github.com/arx/ArxLibertatis/commit/fdd0bcdc13daa7d73ba#diff-e538076bc38a33487a943cc89b22a509R204


Slow time (usefull for debugging)
spellcast -dmsf 300000 10 freeze_time player
sausagev_0001.settarget object lockpicks_0003
sausagev_0001.spawn fireball


void clobber() {
  asm volatile("" : : : "memory");
}
void escape(void* p) {
  asm volatile("" : : "g"(p) : "memory");
}


Notes

level8 is nice for testing (single room) level10 is a castle cutout from the intro level20 also small and nice for testing level23 a bit larger for testing