User:Eli2

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Find all animation files:
grep -FUrl 'Theo Animation File' .
Find all files used by ambiance
strings sfx/ambiance/*.amb | tr '[:upper:]' '[:lower:]' | tr '\\' '/' | grep .wav | sort
Broken rendering on old amd:
https://www.youtube.com/watch?v=FhhHSa6_xZc
http://pastebin.com/uCBjKszh
https://github.com/arx/ArxLibertatis/commit/fdd0bcdc13daa7d73ba#diff-e538076bc38a33487a943cc89b22a509R204


Slow time (usefull for debugging)
spellcast -dmsf 300000 10 freeze_time player

Heal spell on item (for particle system debugging)
jar_0011.spellcast -dxmsfz 2000 10 heal self
sausagev_0001.settarget object lockpicks_0003
sausagev_0001.spawn fireball


void clobber() {
  asm volatile("" : : : "memory");
}
void escape(void* p) {
  asm volatile("" : : "g"(p) : "memory");
}


Notes

  • level8 is nice for testing (single room)
  • level10 is a castle cutout from the intro
  • level20 also small and nice for testing
  • level23 a bit larger for testing