Script:setangular: Difference between revisions

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(Created page with "Objects with ANGULAR lightning graph/obj3d/interactive/fix_inter/puzzle_orb_box/puzzle_orb_box.asl: SETANGULAR ON graph/obj3d/interactive/fix_inter/secret_button/secret_butto...")
 
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Objects with ANGULAR lightning
{{ScriptCommandPage
|description=enable or disable flat shading
|context=any
|parameters=
enable bool Enable or disable angular lighting
|intro=<br>


graph/obj3d/interactive/fix_inter/puzzle_orb_box/puzzle_orb_box.asl: SETANGULAR ON
Flat shading uses the face normal for lighting calculations at each vertex instead of using the vertex normals. The intensity of diffuse lighting is also halved.
graph/obj3d/interactive/fix_inter/secret_button/secret_button.asl: SETANGULAR ON
}}
graph/obj3d/interactive/fix_inter/stone_riddle/stone_riddle.asl: SETANGULAR ON
 
graph/obj3d/interactive/fix_inter/porticullis/porticullis.asl:  SETANGULAR ON
= Entities with angular lighting =
graph/obj3d/interactive/fix_inter/l2_gob_ruins_secretdoor/l2_gob_ruins_secretdoor.asl://SETANGULAR ON
 
graph/obj3d/interactive/fix_inter/ice_bloc/ice_bloc.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/puzzle_orb_box/puzzle_orb_box.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/wall_breakable_blackthing/wall_breakable_blackthing.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/secret_button/secret_button.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/lamp_snake1/lamp_snake1.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/stone_riddle/stone_riddle.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/bridge_rock/bridge_rock.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/porticullis/porticullis.asl:  SETANGULAR ON
graph/obj3d/interactive/fix_inter/secret_door_council_2a/secret_door_council_2a_0001/secret_door_council_2a.asl:SETANGULAR ON
*graph/obj3d/interactive/fix_inter/l2_gob_ruins_secretdoor/l2_gob_ruins_secretdoor.asl://SETANGULAR ON
graph/obj3d/interactive/fix_inter/pressurepad_gob/pressurepad_gob.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/ice_bloc/ice_bloc.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/wall_breakable/wall_breakable_0002/wall_breakable.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/wall_breakable_blackthing/wall_breakable_blackthing.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/wall_breakable/wall_breakable.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/lamp_snake1/lamp_snake1.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/bridge_rock_fallen_all/bridge_rock_fallen_all_0001/bridge_rock_fallen_all.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/bridge_rock/bridge_rock.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/grave_stone/grave_stone.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/secret_door_council_2a/secret_door_council_2a_0001/secret_door_council_2a.asl:SETANGULAR ON
graph/obj3d/interactive/fix_inter/light_door/light_door.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/pressurepad_gob/pressurepad_gob.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/light_door/light_door.asl:    SETANGULAR ON
*graph/obj3d/interactive/fix_inter/wall_breakable/wall_breakable_0002/wall_breakable.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/tombstone_vertikal19/tombstone_vertikal19.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/wall_breakable/wall_breakable.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/dragon's_lair_ice_wall/dragon's_lair_ice_wall.asl: SATANGULAR ON
*graph/obj3d/interactive/fix_inter/bridge_rock_fallen_all/bridge_rock_fallen_all_0001/bridge_rock_fallen_all.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/l5_crypt_room13_fakewall/l5_crypt_room13_fakewall.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/grave_stone/grave_stone.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/secret_door_council_2b/secret_door_council_2b_0002/secret_door_council_2b.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/light_door/light_door.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/secret_door_council_2b/secret_door_council_2b_0001/secret_door_council_2b.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/light_door/light_door.asl:    SETANGULAR ON
graph/obj3d/interactive/fix_inter/l1_akbaa_r25_secretdoors/l1_akbaa_r25_secretdoors.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/tombstone_vertikal19/tombstone_vertikal19.asl: SETANGULAR ON
graph/obj3d/interactive/fix_inter/lamp_snake2/lamp_snake2.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/dragon's_lair_ice_wall/dragon's_lair_ice_wall.asl: SATANGULAR ON
graph/obj3d/interactive/fix_inter/snake_woman_hangings/snake_woman_hangings.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/l5_crypt_room13_fakewall/l5_crypt_room13_fakewall.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/secret_door_council_2b/secret_door_council_2b_0002/secret_door_council_2b.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/secret_door_council_2b/secret_door_council_2b_0001/secret_door_council_2b.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/l1_akbaa_r25_secretdoors/l1_akbaa_r25_secretdoors.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/lamp_snake2/lamp_snake2.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/snake_woman_hangings/snake_woman_hangings.asl: SETANGULAR ON

Latest revision as of 20:28, 8 July 2022

The setangular script command is used to enable or disable flat shading for an entity.

Flat shading uses the face normal for lighting calculations at each vertex instead of using the vertex normals. The intensity of diffuse lighting is also halved.

Usage

setangular <enable>

Context: Any Entity

Parameters:

ParameterTypeDescription
enable bool Enable or disable angular lighting

Entities with angular lighting

  • graph/obj3d/interactive/fix_inter/puzzle_orb_box/puzzle_orb_box.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/secret_button/secret_button.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/stone_riddle/stone_riddle.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/porticullis/porticullis.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/l2_gob_ruins_secretdoor/l2_gob_ruins_secretdoor.asl://SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/ice_bloc/ice_bloc.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/wall_breakable_blackthing/wall_breakable_blackthing.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/lamp_snake1/lamp_snake1.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/bridge_rock/bridge_rock.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/secret_door_council_2a/secret_door_council_2a_0001/secret_door_council_2a.asl:SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/pressurepad_gob/pressurepad_gob.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/wall_breakable/wall_breakable_0002/wall_breakable.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/wall_breakable/wall_breakable.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/bridge_rock_fallen_all/bridge_rock_fallen_all_0001/bridge_rock_fallen_all.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/grave_stone/grave_stone.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/light_door/light_door.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/light_door/light_door.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/tombstone_vertikal19/tombstone_vertikal19.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/dragon's_lair_ice_wall/dragon's_lair_ice_wall.asl: SATANGULAR ON
  • graph/obj3d/interactive/fix_inter/l5_crypt_room13_fakewall/l5_crypt_room13_fakewall.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/secret_door_council_2b/secret_door_council_2b_0002/secret_door_council_2b.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/secret_door_council_2b/secret_door_council_2b_0001/secret_door_council_2b.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/l1_akbaa_r25_secretdoors/l1_akbaa_r25_secretdoors.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/lamp_snake2/lamp_snake2.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/snake_woman_hangings/snake_woman_hangings.asl: SETANGULAR ON