Getting the game data
Full Game
Installing from a CD
Just install the game normally using either Windows or Wine and then apply the 1.21 patch.
Because there is no extractor for the patch setup file, we cannot provide an automated install script yet.
Buying a new copy on-line
The windows version of Arx Fatalis is available at various download-only stores:
Just like with the cd install, do a normal windows (or wine) install and then copy the data (or run directly in the install directory). However, the download-only versions should already include the latest patch.
Required files
The project is in need of checksums for the various versions of the data.
If you have a version not listed or you'd like to verify that you have the required files, please see Required data files and checksums.
Demo
Download arx_demo_english.zip or arxdemoenglish.zip (md5sum: 3c59a5799e1237b1b181c96e8c09155a
)
The following sites work without a login and don't wrap the .zip file in an annoying .exe at the time of this writing.
- http://www.fileplanet.com/85489/80000/fileinfo/Arx-Fatalis-Demo-%5BEnglish---Updated%5D
- http://games.softpedia.com/get/Games-Demo/Arx-Fatalis.shtml
- http://www.atomicgamer.com/files/38003/arx-fatalis-demo
- http://www.shacknews.com/file/1145/arx-fatalis-demo-v113
- http://www.gamershell.com/download_137.shtml
You can either install the demo using windows or wine or use cabextract to extract the data files.
There is a helper script in the scripts
directory of the Arx Libertatis source code:
scripts/install-demo <zipfile> bin/
Manually extracting the data
This is more of interest to package maintainers, for most people the install-demo
script should be enough.
First, extract the .zip file:
mkdir demo && cd demo && unzip ../arx_demo_english.zip
Now extract the three .cab files
cd demo cabextract Setup1.cab cabextract Setup2.cab cabextract Setup3.cab
If data
is your destination directory, create a data/misc
directory and copy the following files:
demo/bin/Arx.ttf
todata/misc/arx.ttf
demo/bin/data2.pak
todata/data2.pak
demo/bin/LOC.pak
todata/loc.pak
demo/bin/Logo.bmp
todata/misc/logo.bmp
demo/data.pak
todata/data.pak
demo/SFX.pak
todata/sfx.pak
demo/SPEECH.pak
todata/speech.pak
Note: Manually renaming the files to lowercase is not strictly necessary as the game will try to do so on the first run.
You should end up with the following files / md5 checksums (cd data && find * -type f | sort | xargs md5sum
):
958b78f8f370b06d769843137138c461 data2.pak 5d7ba6e6c79ebf7fbb232eaced9e8ad9 data.pak 2ae16d3925c597dca70f960f175def3a loc.pak 9a95ff96795c034524ba1c2e94ea12c7 misc/arx.ttf aa3dfbd4bc9c863d10a0c5345ae5a4c9 misc/logo.bmp ea1b3e6d6f4906905d4a34f07e9a59ac sfx.pak 62ca7b1751c0615ee131a94f0856b389 speech.pak
You can verify this by saving the above list as md5sum.txt
and the running `md5sum --check md5sum.txt`