Coordinate Systems

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Revision as of 23:15, 14 October 2014 by Eli2 (talk | contribs)
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Camera Rotation:

Yaw = Rotation around x axis, left handed
Pitch = Rotation around y axis, left handed
Roll = Rotation around z axis

Scene Coordinates:

Right-handed
Down = +y

Map:

Right = +x
Up = +z