Coordinate Systems: Difference between revisions
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Right = +x | Right = +x | ||
Up = +z | Up = +z | ||
Object directions are described from the viewpoint of the object. | |||
Objects (e.g. npc): | |||
X = Left | |||
Y = Down | |||
Z = Back | |||
Attachable directions are descibed as if held in the right hand with directly in front of the viewer | |||
Attachable objects (e.g. weapons): | |||
X = Back | |||
Y = Left | |||
Z = Down |
Revision as of 19:26, 21 August 2017
Camera Rotation:
Yaw = Rotation around x axis, left handed Pitch = Rotation around y axis, left handed Roll = Rotation around z axis Rotation order: Y X Z
Scene Coordinates:
Right-handed Down = +y
Map:
Right = +x Up = +z
Object directions are described from the viewpoint of the object. Objects (e.g. npc):
X = Left Y = Down Z = Back
Attachable directions are descibed as if held in the right hand with directly in front of the viewer Attachable objects (e.g. weapons):
X = Back Y = Left Z = Down