Coordinate Systems: Difference between revisions

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Camera Rotation:
Camera Rotation:
Yaw = Rotation around x axis, left handed
Yaw = Rotation around x axis, left handed
Pitch = Rotation around y axis, left handed
Pitch = Rotation around y axis, left handed
Roll = Rotation around z axis
Roll = Rotation around z axis


Scene Coordinates:
Scene Coordinates:
Right-handed
Right-handed
Down = +y
Down = +y


Map:
Map:
Right = +x
Right = +x
Up = +z
Up = +z

Revision as of 23:15, 14 October 2014

Camera Rotation:

Yaw = Rotation around x axis, left handed
Pitch = Rotation around y axis, left handed
Roll = Rotation around z axis

Scene Coordinates:

Right-handed
Down = +y

Map:

Right = +x
Up = +z