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(Update state of the Addon) |
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= State of the Addon = | = State of the Addon = | ||
* | * Not optimized and might degrade general blender performance | ||
* The least incomplete/buggy part is static non animated objects | * The least incomplete/buggy part is static non animated objects | ||
== FTL Models == | == FTL Models == | ||
* Static/Fixed models | * import/export mostly works for Static/Fixed models | ||
* Some data gets lost on import/export (Normals (TODO: expand this)) | * Some data gets lost on import/export (Normals (TODO: expand this)) | ||
* Double sided faces are not properly supported | * Double sided faces are not properly supported |
Revision as of 13:51, 30 June 2017
⚠️
The Arx Addon for Blender is in a very early state of development.
Most features are incomplete or don't work properly.
Expect bugs and keep your blend files
Most features are incomplete or don't work properly.
Expect bugs and keep your blend files
State of the Addon
- Not optimized and might degrade general blender performance
- The least incomplete/buggy part is static non animated objects
FTL Models
- import/export mostly works for Static/Fixed models
- Some data gets lost on import/export (Normals (TODO: expand this))
- Double sided faces are not properly supported
- Materials approximating the in game look are not implemented
- Bone import/export only partially implemented
- Model variants, head Swapping, body swapping for armor etc is not implemented
- Face property editing is only partially implemented
Animation
- Only import is implemented
- Only partially implemented
- Animation files have to be manually matched for compatible models
Scenes
- Only import is implemented
- Object rotation is buggy
- Proper object to scene linking is incomplete
- Camera paths are not implemented