Blender: Difference between revisions

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The Arx Addon for Blender is in a very early state of development.<br>
{{Warning|The Arx Addon for Blender is in a very early state of development.<br>Most features are incomplete or don't work properly.<br>Expect bugs and <b>keep your blend files</b>}}
Most features are incomplete or don't work properly.
 
= State of the Addon =
* Addon is not optimized and might degrade general blender performance
* The least incomplete/buggy part is static non animated objects


= Known Issues =
== FTL Models ==
== FTL Models ==
* Normals are not imported.
* Static/Fixed models mostly work for import and export
* Bone import/export only partially implemented.
* Some data gets lost on import/export (Normals (TODO: expand this))
* Double sided faces are not properly supported
* Materials approximating the in game look are not implemented
* Bone import/export only partially implemented
* Model variants, head Swapping, body swapping for armor etc is not implemented
* Face property editing is only partially implemented


== Animation ==
== Animation ==
* Only partially implemented.
* Only import is implemented
* Only partially implemented
* Animation files have to be manually matched for compatible models


== Scenes ==
== Scenes ==
* Scene list does not auto refresh (refreshes on mouseover)
* Only import is implemented
* Export not implemented.
* Object rotation is buggy
* Proper object to scene linking is incomplete
* Camera paths are not implemented

Revision as of 13:46, 30 June 2017

⚠️
The Arx Addon for Blender is in a very early state of development.
Most features are incomplete or don't work properly.
Expect bugs and keep your blend files

State of the Addon

  • Addon is not optimized and might degrade general blender performance
  • The least incomplete/buggy part is static non animated objects

FTL Models

  • Static/Fixed models mostly work for import and export
  • Some data gets lost on import/export (Normals (TODO: expand this))
  • Double sided faces are not properly supported
  • Materials approximating the in game look are not implemented
  • Bone import/export only partially implemented
  • Model variants, head Swapping, body swapping for armor etc is not implemented
  • Face property editing is only partially implemented

Animation

  • Only import is implemented
  • Only partially implemented
  • Animation files have to be manually matched for compatible models

Scenes

  • Only import is implemented
  • Object rotation is buggy
  • Proper object to scene linking is incomplete
  • Camera paths are not implemented