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The Arx Addon for Blender is in a very early state of development.
{{Warning|The Arx Addon for Blender is in a very early state of development.<br>Most features are incomplete or don't work properly.<br>Expect bugs and <b>keep your blend files</b>}}
Most features are incomplete or don't work properly.
 
= How to use =
* Download the latest snapshot [[Development_snapshots]]
* Unpack the zip file
* Copy the plugins/blender/arx_addon directory into your blender addons directory.
** [https://docs.blender.org/manual/en/dev/getting_started/installing/configuration/directories.html https://docs.blender.org/manual/en/dev/getting_started/installing/configuration/directories.html]
* Depending on your blender version, 64 or 32 bit
** 32 bit version the bin/x86/ArxIO.dll file to the arx_addon directory
** 64 bit version the bin/x64/ArxIO.dll file to the arx_addon directory
* Start blender and activate the addon in the preferences
* Unpack all pack files to a directory e.g. /home/USER/arx-data
* Set this directory in the blender addon configuration
 
= State of the Addon =
* Not optimized and might degrade general blender performance
* The least incomplete/buggy part is static non animated objects


= Known Issues =
== FTL Models ==
== FTL Models ==
Normals are not imported.
* import/export mostly works for Static/Fixed models
Bone import/export only partially implemented.
* Some data gets lost on import/export (Normals (TODO: expand this))
* Double sided faces are not properly supported
* Materials approximating the in game look are not implemented
* Bone import/export only partially implemented
* Model variants, head Swapping, body swapping for armor etc is not implemented
* Face property editing is only partially implemented


== Animation ==
== Animation ==
Only partially implemented.
* Only import is implemented
* Only partially implemented
* Animation files have to be manually matched for compatible models


== Scenes ==
== Scenes ==
Scene list does not auto refresh (refreshes on mouseover)
* Only import is implemented
Export not implemented.
* Object rotation is buggy
* Proper object to scene linking is incomplete
* Camera paths are not implemented

Latest revision as of 20:57, 30 July 2018

⚠️
The Arx Addon for Blender is in a very early state of development.
Most features are incomplete or don't work properly.
Expect bugs and keep your blend files

How to use

  • Download the latest snapshot Development_snapshots
  • Unpack the zip file
  • Copy the plugins/blender/arx_addon directory into your blender addons directory.
  • Depending on your blender version, 64 or 32 bit
    • 32 bit version the bin/x86/ArxIO.dll file to the arx_addon directory
    • 64 bit version the bin/x64/ArxIO.dll file to the arx_addon directory
  • Start blender and activate the addon in the preferences
  • Unpack all pack files to a directory e.g. /home/USER/arx-data
  • Set this directory in the blender addon configuration

State of the Addon

  • Not optimized and might degrade general blender performance
  • The least incomplete/buggy part is static non animated objects

FTL Models

  • import/export mostly works for Static/Fixed models
  • Some data gets lost on import/export (Normals (TODO: expand this))
  • Double sided faces are not properly supported
  • Materials approximating the in game look are not implemented
  • Bone import/export only partially implemented
  • Model variants, head Swapping, body swapping for armor etc is not implemented
  • Face property editing is only partially implemented

Animation

  • Only import is implemented
  • Only partially implemented
  • Animation files have to be manually matched for compatible models

Scenes

  • Only import is implemented
  • Object rotation is buggy
  • Proper object to scene linking is incomplete
  • Camera paths are not implemented