Identify value

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Some items in Arx Fatalis have an Identify value defined in their .asl files. If the player's ability to identify items (full_object_knowledge + full_mind) is lower than an item's Identify value, the said item will either have a different effect or no effect at all. Item prices may also be affected.

Identified item descriptions, effects, and prices are shown in bold:

Script name Unidentified/Identified item description Requirements to equip Identify value Unidentified/Identified item effect Price if unidentified/when identified
legging_leather Leather leggings
15 AC+2 Defense+2 400
chest_leather A leather chest
15 AC+3 550
legging_chain Chain mail leggings 8 ST 15 AC+5 Defense+3 Stealth-2% Casting-2% Protection from Magic-2% 850
chest_chain Chain mail chest armor 8 ST 15 AC+6 Stealth-2% Casting-2% Protection from Magic-2% 1100
helmet_chain A chain mail helmet 8 ST 15 AC+4 Defense+3 Stealth-2% Casting-2% Protection from Magic-2% 550
legging_chain_dissident Chain mail leggings 8 ST 15 AC+5 Defense+3 Stealth-2% Casting-2% Protection from Magic-2% 1100
chest_chain_dissident Chain mail chest armor 8 ST 15 AC+6 Stealth-2% Casting-2% Protection from Magic-2% 1300
helmet_plate A plated helmet 14 ST 15 AC+7 Defense+4 Casting-3% Protection from Magic-3% Stealth-5% 900
chest_plate A plated chest 14 ST 15 AC+7 Defense+4 Casting-4% Protection from Magic-4% Stealth-5% 1600
long_sword_jeweld A long sword (unidentified). 10 ST 40 Close Combat 20 DMG+5 AC+1 500
A bejeweled long-sword of extra damage DMG+8 AC+1 900
dagger_jeweld A dagger (unidentified).
20 DMG+2 75
A bejeweled dagger of extra damage DMG+5 400
potion_purple A potion (unidentified).
25 Removes 60 poison points 150
A cure poison potion. 300
potion_green A potion (unidentified).
28 Poisons oneself (10 points), an applicable weapon or a water vessel 150
A poisonous potion. 225
potion_life A potion (unidentified).
30 Restores 25 health points instantly + 5 HP during next 5 s 150
A life potion. 280
ring_casting A ring (unidentified).
30 No effect 70
A spell-casting ring Casting+10% 450
legging_mythril description_chainmail_leggings_unidentified
30 AC+5 Defense+3 Casting-2% Protection from Magic-2% 850
Mithril leggings AC+8 Defense+5 Casting+2% Protection from Magic+2% 1600
helmet_mythril description_chainmail_helmet_unidentified
30 AC+4 Defense+3 Casting-1% Protection from Magic-1% 550
A mithril helmet AC+9 Defense+5 Casting+1% Protection from Magic+1% 1100
chest_mythril Chain mail chest armor (unidentified)
30 AC+5 Defense+3 Casting-2% Protection from Magic-2% 1300
mithril chest armor AC+10 Defense+5 Casting+2% Protection from Magic+2% 1800
long_sword_feather A long sword (unidentified). 10 ST 40 Close Combat 30 DMG+5 AC+1 Aim time 1000 ms 500
An accurate feather-fine long-sword DMG+6 AC+1 Aim time 500 ms Critical+20% 750
legging_plate_ac Plated leggings (unidentified). 14 ST 30 AC+7 Defense+4 Casting-4% Protection from Magic-4% Stealth-5% 1300
Magic plated leggings of extra protection AC+10 Defense+5 Casting-4% Protection from Magic-4% Stealth-5% 1600
chest_plate_ac A plated chest (unidentified). 14 ST 35 AC+7 Defense+4 Casting-4% Protection from Magic-4% Stealth-5% 1600
Magic plated chest of extra protection AC+10 Defense+5 Casting-4% Protection from Magic-4% Stealth-5% 1800
helmet_plate_ac A plated helmet (Unidentified). 14 ST 35 AC+7 Defense+4 Casting-3% Protection from Magic-3% Stealth-5% 900
Magic plated helmet of extra protection AC+10 Defense+5 Casting-4% Protection from Magic-4% Stealth-5% 1100
legging_leather_ac Leather leggings (unidentified).
35 AC+2 Defense+2 400
Light leather leggings of extra protection AC+4 Defense+3 950
chest_leather_ac A leather chest (unidentified).
35 AC+3 550
A light leather chest of extra protection AC+6 Defense+3 1300
ring_water_point A ring (unidentified).
35 No effect 70
A ring of greater intuition Intuition+10% 950
potion_mana A potion (unidentified).
35 Restores 25 mana points 150
A mana potion. 350
legging_leather_stealth Leather leggings (unidentified).
35 AC+2 Defense+2 400
Leggings armor of great stealth AC+2 Defense+2 Stealth+5 700
chest_leather_stealth Black leather chest armor (unidentified).
35 AC+2 Defense+2 550
Chest armor of great stealth AC+2 Defense+2 Stealth+5 900
helmet_leather_stealth A black leather helmet (unidentified).
35 AC+2 Defense+2 550
A leather helmet of great stealth AC+2 Defense+2 Stealth+5 750
dagger_assassin A dagger (unidentified). 14 DEX 35 DMG+2 75
A poisoned, eminently accurate assassin's dagger of stealth DMG+5 Critical+50% Stealth+10% 750
shield_elders The Shield of the Ancients (Unknown Power). 12 ST 35 AC+3 Stealth-5% 1100
The Shield of the Ancients AC+7 Stealth-5% Protection from Magic+40% 1600
ring_misery A ring (unidentified).
38 ST-2 DEX-2 CO-2 INT-2 70
A cursed ring of misery 700
ring_curse A ring (unidentified).
40 ST-5 DEX-5 70
A curse ring 500
ring_regeneration A ring (unidentified).
40 No effect 70
A regeneration ring. Restores lost health points for 50 s when worn 800
potion_invisible A potion (unidentified).
40 Invisibility for 12 s 150
A potion of invisibility 600
long_sword_recovery A long sword (unidentified). 10 ST 40 Close Combat 40 DMG+5 AC+1 Aim time 1000 ms 500
Achanta's sword of drain blood. DMG+6 AC+1 Aim time 1100 ms Life Drain +3 800
long_sword_ciprian A long sword (unidentified). 10 ST 40 Close Combat 40 DMG+6 AC+1 Aim time 1000 ms 500
Ciprian long sword of Force DMG+7 AC+1 Aim time 1100 ms ST+1 CO+1 1000
giant_slayer A long sword (unidentified). 14 ST 60 Close Combat 40 DMG+5 AC+1 Aim time 1000 ms 1500
A slayer blade DMG+12 AC+3 Aim time 2000 ms Crit+10% Stealth-10% 2000
ring_daarka A ring (unidentified).
45 No effect 70
A Daarka ring of magic resistance Protection from Magic+20% AC-20% 950
ring_master_anselmo A ring (unidentified).
48 No effect 70
Master Anselmo's ring Poison Resistance+20% CO+1 750
ring_protection A ring (unidentified).
50 No effect 70
A ring of general protection AC+10% Protection from Magic+10% Poison Resistance+10% 850
ring_invisibility A ring (unidentified).
60 No effect 70
An invisibility ring. Invisibility for 12 s when put on 950
sabre_ylside A saber (unidentified). 10 ST 50 Close Combat 70 DMG+6 900
A cursed saber DMG+0 ST-8 DEX-8 CO-8 Protection from Magic-100% 1 damage/s to player 3200
ring_oliver A ring (unidentified).
70 No effect 20
Ring of heroes ST+1 DEX+1 CO+1 INT+1 700
fake_golden_snake A golden snake.
70 If this is not the genuine article, it's not worth a thing. 850
A golden snake (fake). Told you so.
legging_plate_cm Plated leggings (unidentified). 12 ST 10000 AC+14 Defense+8 Protection from Magic+4% 2600
chest_plate_cm A plated chest (unidentified). 18 ST 10000 AC+7 Defense+8 Protection from Magic+4% 3000
helmet_plate_cm A plated helmet (Unidentified). 12 ST 10000 AC+14 Defense+8 Protection from Magic+3% 1600

Notes

  • Wares almost always come pre-identified, but in case you come upon the same piece of equipment outside of a trader's chest, it won't get automatically recognised even if you purchased the identified item and compare it with your find.
  • Items with the Indentify value of 15 don't have ON IDENTIFY {} code blocks with identified stats, and have to always use their ‘unidentified’ equipment boni defined in their ON INIT {} code fragments.
    • Items with ID value of 10000 can't be obtained by normal means, and they don't have the ON IDENTIFY {} code either.
  • Temporary raising your Attributes with a Bless (Mega Rune (increase)Stregum Rune (magic)Vitae Rune (life)) spell to an acceptable value will help you identify an item or a stack of items if you hover the cursor over it with the spell active. However, same new items will remain unidentified unless your ability to recognise objects permits otherwise. Identified and unidentified potions do not stack. When pressing a potion hotkey, identified potions are drunk first.
  • By contrast, player's item recognition ability can be lowered past the bare minimum of 21 when afflicted with a Curse spell or through wearing a cursed item, so it's possible to fail to recognise a a bejeweled long-sword or a bejeweled dagger which get identified by default with their ID value of 20.