TSCN file format: Difference between revisions

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(Created page with "{{Stub}} '''.scn''' files describe describe the unprocessed scene background - all completely static parts of the scene. They are parsed in [https://github.com/arx/ArxLibert...")
 
(Mention that TSCN files are no longer supported)
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They are parsed in [https://github.com/arx/ArxLibertatis/blob/ArxFatalis-1.21/Sources/EERIE/EERIEobject.cpp#L1401 <code>ScnToEerie()</code>] in Arx Fatalis 1.21.
They are parsed in [https://github.com/arx/ArxLibertatis/blob/ArxFatalis-1.21/Sources/EERIE/EERIEobject.cpp#L1401 <code>ScnToEerie()</code>] in Arx Fatalis 1.21.
Support for loading '''.scn''' files was removed in {{Changelog|1.2}} ({{Commit|42648bbd0a3dd291b613c6606fc04e97e31b9ad8}}).


'''.scn''' files are not shipped with the game, only the processed [[FTS file format|'''.fts''' files]] are.
'''.scn''' files are not shipped with the game, only the processed [[FTS file format|'''.fts''' files]] are.

Revision as of 12:02, 31 May 2017

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.scn files describe describe the unprocessed scene background - all completely static parts of the scene.

They are parsed in ScnToEerie() in Arx Fatalis 1.21.

Support for loading .scn files was removed in Arx Libertatis 1.2 (commit 42648bb).

.scn files are not shipped with the game, only the processed .fts files are.