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Combined display of all available logs of Arx Libertatis Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 16:14, 4 January 2024 Ds talk contribs uploaded File:DANAE Level Selector.jpg (From https://dimoks86.narod.ru/index/danae/0-11)
- 16:14, 4 January 2024 Ds talk contribs created page File:DANAE Level Selector.jpg (From https://dimoks86.narod.ru/index/danae/0-11)
- 16:13, 4 January 2024 Ds talk contribs uploaded File:DANAE lauch.jpg (From https://dimoks86.narod.ru/index/danae/0-11)
- 16:13, 4 January 2024 Ds talk contribs created page File:DANAE lauch.jpg (From https://dimoks86.narod.ru/index/danae/0-11)
- 16:09, 4 January 2024 Ds talk contribs created page THEO Game Maker (Created page with "Arkane used a 3D Editor called "THEO Game Maker" to create the .teo object meshes, .tea animations and .scn scene meshes used in Arx Fatalis. The animations are included as-is in the game data while the mesh files were baked into .ftl and .fts using a custom level editor titled the DAmnable but Necessary Arx Editor. "The world was...")
- 15:39, 4 January 2024 Ds talk contribs moved page Running the original editor to DAmnable but Necessary Arx Editor
- 15:30, 4 January 2024 Ds talk contribs uploaded File:Normal Theo scenes02.jpg (Screenshot of Arx Fatalis in THEO Game Maker. Originally hosted at http://ermacsemporium.web.data.bg/gallery/storage/ermacsemporium/userpics/10001/normal_Theo_scenes02.jpg (not archived))
- 15:30, 4 January 2024 Ds talk contribs created page File:Normal Theo scenes02.jpg (Screenshot of Arx Fatalis in THEO Game Maker. Originally hosted at http://ermacsemporium.web.data.bg/gallery/storage/ermacsemporium/userpics/10001/normal_Theo_scenes02.jpg (not archived))
- 15:29, 4 January 2024 Ds talk contribs created page File:Normal Theo scenes01.jpg (Screenshot of Arx Fatalis in THEO Game Maker. Originally hosted at http://ermacsemporium.web.data.bg/gallery/storage/ermacsemporium/userpics/10001/normal_Theo_scenes01.jpg (not archived))
- 15:29, 4 January 2024 Ds talk contribs uploaded File:Normal Theo scenes01.jpg (Screenshot of Arx Fatalis in THEO Game Maker. Originally hosted at http://ermacsemporium.web.data.bg/gallery/storage/ermacsemporium/userpics/10001/normal_Theo_scenes01.jpg (not archived))
- 15:27, 4 January 2024 Ds talk contribs created page File:Normal theo-anim.jpg (Screenshot of Arx Fatalis in THEO Game Maker. Originally hosted at http://ermacsemporium.web.data.bg/gallery/storage/ermacsemporium/userpics/10001/normal_theo-anim.jpg (not archived))
- 15:27, 4 January 2024 Ds talk contribs uploaded File:Normal theo-anim.jpg (Screenshot of Arx Fatalis in THEO Game Maker. Originally hosted at http://ermacsemporium.web.data.bg/gallery/storage/ermacsemporium/userpics/10001/normal_theo-anim.jpg (not archived))
- 15:25, 4 January 2024 Ds talk contribs created page File:Normal theo painter.jpg (Screenshot of Arx Fatalis in THEO Game Maker. Originally hosted at http://ermacsemporium.web.data.bg/gallery/storage/ermacsemporium/userpics/10001/normal_theo_painter.jpg (not archived))
- 15:25, 4 January 2024 Ds talk contribs uploaded File:Normal theo painter.jpg (Screenshot of Arx Fatalis in THEO Game Maker. Originally hosted at http://ermacsemporium.web.data.bg/gallery/storage/ermacsemporium/userpics/10001/normal_theo_painter.jpg (not archived))
- 19:42, 2 January 2024 Ds talk contribs created page Script:type (Created page with "{{Stub}} {{ScriptVariablePage |context=entity |type=string |description=the entity class sub-type }} This variable is used by entity instance scripts to tell the entity class script what properties to set for this entity. The types supported depend on the entity class.")
- 19:30, 2 January 2024 Ds talk contribs created page Script:krahoz zohark on (Created page with "{{ScriptVariablePage |context=global |type=int |description=the number of Krahoz and Zohark rings equipped by the player }}")
- 19:27, 2 January 2024 Ds talk contribs created page Script:troll quest (Created page with "{{ScriptVariablePage |context=global |type=int |description=the state of the troll quest }}")
- 19:22, 2 January 2024 Ds talk contribs created page Template:Variable (Created page with "{{#ask:Category:Script variables [[Script:{{{1|player_on_quest}}}]]| |?Usage= |?icon= |format=template |offset=0 |limit=1 |mainlabel=- |link=none }}<noinclude>")
- 19:06, 2 January 2024 Ds talk contribs created page Template:ScriptVariablePage (Created page with "<!-- define some properties the script variable name -->{{#vardefine:variable_name_only|{{{variable|{{PAGENAME}}}}}}}<!-- --><includeonly>{{DISPLAYTITLE:Script:{{#var:variable_name_only}}}}</includeonly><!-- variable description -->{{#vardefine:variable_description|{{{description|}}}}}<!-- -->{{#set:description={{ucfirst:{{#var:variable_description}}}}.}}<!-- variable context -->{{#vardefine:variable_context|{{{context|}}}}}<!-- variable type -->...")
- 18:33, 2 January 2024 Ds talk contribs created page Category:Entity variables (Created page with "Category for pages describing entity script variables. Category:Script variables")
- 18:17, 2 January 2024 Ds talk contribs created page Category:System variables (Created page with "Category for pages describing system script variables. Category:Script variables")
- 18:17, 2 January 2024 Ds talk contribs created page Category:Global variables (Created page with "Category for pages describing global script variables. Category:Script variables")
- 18:16, 2 January 2024 Ds talk contribs created page Category:Script variables (Created page with "Category for pages describing script variables. Category:Scripting")
- 17:48, 2 January 2024 Ds talk contribs created page Script:player on quest (Created page with "{{DISPLAYTITLE:Script:player_on_quest}} The <code>#player_on_quest</code> global script variable encodes the state of the main quest. The values have the following meaning: # Player has talked to {{Entity|human_base_0082}}.<br>Precondition: <code>#player_on_quest == 0</code><br>Player was given {{Entity|note_0020}}.<br>Player was tasked to deliver the note to {{Entity|troll_base_0016}}, asking the trolls to clear the rocks blocking the entrance to t...")
- 11:55, 19 May 2023 Ds talk contribs moved page User:Dscharrer to User:Ds
- 17:43, 18 October 2022 Ds talk contribs deleted page Template:Wp (Replaced by wp:… interwiki links)
- 07:32, 24 September 2022 Ds talk contribs created page Script:on game ready (Created page with "{{ScriptEventPage |sender=none |target=every entity |trigger=after changing to a different area or loading a save file }} This event should restore any game state which is not included in save files: * Spells (restored using {{Command|spellcast|-z}}) * Attractors (restored using {{Command|attractor}})")
- 07:18, 24 July 2022 Ds talk contribs created page Script:timer (Created page with "{{ScriptCommandPage |description=start or stop a timer |context=any |default=0 |special= [-mi] count interval command <name [-mi] count interval command <name off kill_local |flags= m Duration is given in milliseconds instead of seconds i Only run the timer if the player is near the entity |parameters= name string Timer name - must be directly after the command name and all underscores are ignored count int* Number of times that the timer should fire - 0 to repeat indefi...")
- 12:42, 9 July 2022 Ds talk contribs created page Script:setstepmaterial (Created page with "{{ScriptCommandPage |description=set the step sound material |context=any |special= none |parameters= stepmaterial string Material to use for step sounds |intro=The step sound is played at times defined in the (walking) animation except for the player where it is played every 120 world units walked. The sound sample used is configured in <code>localisation/snd_armor.ini</code>, <code>localisation/snd_step.ini</code> or <code>localisation/snd_weapon.ini</code> in increas...")
- 12:18, 9 July 2022 Ds talk contribs created page Script:setinteractivity (Created page with "{{ScriptCommandPage |description=temporarily or disable NPC movement and set the collision cylinder size |context=any |special= none (on{{!}}yes) |default=0 |intro=By default all entities are interactive. {{Command|setinteractivity|none}} prevents the player from using, dragging, combining and talking to an entity but the player can still attack the entity using weapons or spells. }} {{Notice|Technically this command also accepts other arguments: <cod...")
- 11:52, 9 July 2022 Ds talk contribs created page Script:setname (Created page with "{{ScriptCommandPage |description=set the display name |context=any |parameters= textkey text The localization key of the entity's new name |intro= The localized name will be shown at the top of the screen when the mouse cursor or crosshair is hovering over the entity. }} The text key can optionally start and end with <code>[]</code> brackets, which are ignored.")
- 08:40, 9 July 2022 Ds talk contribs created page Script:setmaterial (Created page with "{{ScriptCommandPage |description=set the collision sound material |context=any |special= none |parameters= material string Material to use for collision sounds |intro=<br> The collision sound material is used when thrown items hit the environment. If the item is under water then the <code>water</code> material is used. The sound sample used is <code>sfx/<material>_on_<groundmaterial>_1.wav</code> where <code><groundmaterial></code> is <code>metal</code>, <code>wood</cod...")
- 07:11, 9 July 2022 Ds talk contribs created page Script:setsecret (Created page with "{{ScriptCommandPage |description=apply a blue color when the player's intuition skill is over a threshold |context=prop |special= off |parameters= intuition int*[-1,100] Minimum intuition skill required to detect the secret |intro={{Command|settrap|off}} and {{Command|settrap|-1}} disable the blue color again. The entity texture color will be multiplied by a RGB value between #669 (if the player's intuition skill is exactly the same as the given th...")
- 07:08, 9 July 2022 Ds talk contribs created page Script:settrap (Created page with "{{ScriptCommandPage |description=apply a red color when the player's technical skill is over a threshold |context=prop |special= off |parameters= technical int*[-1,100] Minimum technical skill required to detect the trap |intro={{Command|settrap|off}} and {{Command|settrap|-1}} disable the red color again. The entity texture color will be multiplied by a RGB value between #966 (if the player's technical skill is exactly the same as the given thresh...")
- 06:50, 9 July 2022 Ds talk contribs created page Category:Props (Created page with "Prop Types... Category:Gameplay Category:Entity Classes")
- 21:18, 8 July 2022 Ds talk contribs created page Category:Script commands changing variables (Created page with "These script commands change local or global script variables. {{ScriptCommandCategory}}")
- 21:03, 8 July 2022 Ds talk contribs created page Script:invertedobject (Created page with "{{ScriptCommandPage |obsolete=true |description=enable or disable detail textures |context=any |parameters= enable bool Enable or disable detail textures |intro=<br> In versions before {{Changelog|1.2}} this command was needed to keep <code>plate_clean</code> items flipped upside down when dragging them. In {{Changelog|1.2}} dragging was improved to automatically retain the rotation of all entities so this command is no longer needed and now has no effect. }}")
- 20:50, 8 July 2022 Ds talk contribs created page Script:setzmap (Created page with "{{ScriptCommandPage |description=enable or disable detail textures |context=any |parameters= enable bool Enable or disable detail textures |intro=<br> Arx Fatalis supports detail textures for the static scene geometry when enabled in the settings. By default detail textures are not applied to entities. Use this command in combination with {{Command|setbump}} to make entities blend in with the environment when bump and/or detail maps are enabled. }} {{Notice|Detail text...")
- 20:45, 8 July 2022 Ds talk contribs created page Script:setbump (Created page with "{{ScriptCommandPage |description=enable or disable "bump mapping" |context=any |parameters= enable bool Enable or disable "bump mapping" |intro=<br> Arx Fatalis has a fake bump mapping effect that is applied to the static scene geometry when enabled in the settings. By default this effect is not applied to entities. Use this command in combination with {{Command|setzmap}} to make entities blend in with the environment when bump and/or detail maps are enabled. }} {{Noti...")
- 20:36, 8 July 2022 Ds talk contribs created page Script:setshadow (Created page with "{{ScriptCommandPage |description=enable or disable shadows |context=any |parameters= enable bool Enable or disable shadows |intro=<br> By default, blob shadows are drawn on the floor below entities. This command can be used to disable them. }}")
- 20:18, 8 July 2022 Ds talk contribs created page Script:setblacksmith (Created page with "{{ScriptCommandPage |description=show the repair cost when hovering over the entity with an item selected for combining |context=any |parameters= enable bool Should the repair cost be displayed when about to combine and item with this entity NPCs |intro=<br> The repair price is also available as the <code>^repairprice_{{Highlight|entity|<entity>}}</code> system variable. If the <code>{{Highlight|entity|<entity>}}</code> is not an item or h...")
- 15:12, 26 June 2022 Ds talk contribs created page Script:viewblock (Created page with "{{ScriptCommandPage |description=block the view of NPCs |context=any |parameters= enable bool Should this entity block the vision of NPCs |intro=<br> This view blocking affects the <code>^npcinsight</code> system variable as well as the {{Event|detectplayer}} and {{Event|undetectplayer}} events. }}")
- 15:04, 26 June 2022 Ds talk contribs created page Script:setelevator (Created page with "{{ScriptCommandPage |description=push entities standing on top when animating |context=any |parameters= enable bool Should entities on top the of caller be pushed when the caller is animated |intro=<br> This should probably be combined with the {{Command|setplatform}} command. }}")
- 14:59, 26 June 2022 Ds talk contribs created page Script:setgore (Created page with "{{ScriptCommandPage |description=disable dismemberment |context=npc |parameters= enable bool Should the player be able to cut off body parts of NPC |intro=<br> By default, powerful blows by the player can sever limbs or the head of a dead or dying NPC if the mesh has <code>cut_larm</code>, <code>cut_rarm</code>, <code>cut_lleg</code>, <code>cut_rleg</code>, <code>cut_head</code> or <code>cut_torso</code> selections defined. This command disables that...")
- 14:51, 26 June 2022 Ds talk contribs created page Script:setplatform (Created page with "{{ScriptCommandPage |description=use special platform collision detection |context=any |parameters= enable bool Should this entity be treated as a platform when checking for collisions |intro=<br> This command only changes how collisions are calculated to disable or enable them use the {{Command|collision}} command. }}")
- 11:15, 26 June 2022 Ds talk contribs created page Script:setshop (Created page with "{{ScriptCommandPage |description=set the inventory to act as a shop |context=any |parameters= enable bool Should this entity's inventory act as a shop |intro=Shops have different interaction compared to other inventories when opened in the HUD: * Shop inventories are automatically sorted when opened with matching items being combined into stacks if possible. * The player cannot take whole [...")
- 10:41, 26 June 2022 Ds talk contribs created page Script:shopmultiply (Created page with "{{ScriptCommandPage |description=set the price multiplier for items bought from or sold to a shop inventory |context=any |parameters= multiplier number* Price multiplier for this shop |intro=<br> For the shop multiplier to have an effect the entity must be set to be a shop using {{Command|setshop}}. To buy an item from this shop the player must pay: floor(floor(price · multiplier · ...")
- 10:19, 26 June 2022 Ds talk contribs created page Script:shopcategory (Created page with "{{ScriptCommandPage |description=limit the group of items that the player can put into a shop inventory |context=any |parameters= group string Item group allowed in this shop container |intro=Has no effect unless the entity is set to be a shop using {{Command|setshop}}. }}")
- 10:06, 26 June 2022 Ds talk contribs created page Script:targetplayerpos (Created page with "{{ScriptCommandPage |description=set the player as the target |context=any |intro=It is equivalent to {{Command|settarget|player}}. }}")
- 08:59, 26 June 2022 Ds talk contribs created page Property:Max Z (Created page with "This is a property of type Has type::Number.")