Script:shopmultiply: Difference between revisions

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|parameters=
|parameters=
multiplier number* Price multiplier for this shop
multiplier number* Price multiplier for this shop
|intro=<br>
|intro=The default shop multiplier is 1.
 
For the shop multiplier to have an effect the entity must be set to be a shop using {{Command|setshop}}.
For the shop multiplier to have an effect the entity must be set to be a shop using {{Command|setshop}}.



Revision as of 11:08, 26 June 2022

The shopmultiply script command is used to set the price multiplier for items bought from or sold to a shop inventory for an entity. The default shop multiplier is 1.

For the shop multiplier to have an effect the entity must be set to be a shop using setshop.

To buy an item from this shop the player must pay:

floor(floor(price · multiplier · (durability / max_durability)) * (1 - full_intuition / 200))

When selling a (stack of) item(s) to this shop the player will be paid:

floor(floor(price · multiplier · (durability / max_durability)) / 3 * count * (1 + full_intuition / 200))

Usage

shopmultiply <multiplier*>

Context: Any Entity

Parameters:

ParameterTypeDescription
multiplier number or variable Price multiplier for this shop