Script:setpath: Difference between revisions
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{{ScriptCommandPage | {{ScriptCommandPage | ||
|description=start or stop following a path | |description=start or stop following a path |
Latest revision as of 11:00, 17 June 2022
The setpath
script command is used to start or stop following a path for an entity. Paths are named sequences of timed positions with linear or smooth interpolation defined in a level. Movement along the path can be paused or reversed with the usepath
command.
Usage
setpath [-wf] <path>
setpath none
Context: Any Entity
Flags:
-w
: Turn NPCs to face the path direction - ignored for other entities
-f
: Ignored
Parameters:
Parameter | Type | Description |
---|---|---|
path |
string |
Name of the path to follow |