Script:setcontrolledzone: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{ScriptCommandPage | {{ScriptCommandPage | ||
|description= | |description=set the controlling entity of a [[zone]] | ||
|context=any | |||
|parameters= | |parameters= | ||
zone string Name of the zone to take control of | zone string Name of the zone to take control of | ||
|intro=The entity executing this command will receive {{Event|controlledzone_enter}} and {{Event|controlledzone_leave}} events when | |intro=The entity executing this command will receive {{Event|controlledzone_enter}} and {{Event|controlledzone_leave}} events when the player, [[:Category:Items|items]] or [[:Category:NPCs|NPCs]] enter or leave that zone. Control of a zone can be relinquished using the {{Command|unsetcontrolledzone}} command. | ||
}} | }} |
Latest revision as of 01:46, 17 April 2020
The setcontrolledzone
script command is used to set the controlling entity of a zone for an entity. The entity executing this command will receive controlledzone_enter
and controlledzone_leave
events when the player, items or NPCs enter or leave that zone. Control of a zone can be relinquished using the unsetcontrolledzone
command.
Usage
setcontrolledzone <zone>
Context: Any Entity
Parameters:
Parameter | Type | Description |
---|---|---|
zone |
string |
Name of the zone to take control of |