setangular

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The setangular script command is used to enable or disable flat shading for an entity.

Flat shading uses the face normal for lighting calculations at each vertex instead of using the vertex normals. The intensity of diffuse lighting is also halved.

Usage

setangular <enable>

Context: Any Entity

Parameters:

ParameterTypeDescription
enable bool Enable or disable angular lighting

Entities with angular lighting

  • graph/obj3d/interactive/fix_inter/puzzle_orb_box/puzzle_orb_box.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/secret_button/secret_button.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/stone_riddle/stone_riddle.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/porticullis/porticullis.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/l2_gob_ruins_secretdoor/l2_gob_ruins_secretdoor.asl://SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/ice_bloc/ice_bloc.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/wall_breakable_blackthing/wall_breakable_blackthing.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/lamp_snake1/lamp_snake1.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/bridge_rock/bridge_rock.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/secret_door_council_2a/secret_door_council_2a_0001/secret_door_council_2a.asl:SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/pressurepad_gob/pressurepad_gob.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/wall_breakable/wall_breakable_0002/wall_breakable.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/wall_breakable/wall_breakable.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/bridge_rock_fallen_all/bridge_rock_fallen_all_0001/bridge_rock_fallen_all.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/grave_stone/grave_stone.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/light_door/light_door.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/light_door/light_door.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/tombstone_vertikal19/tombstone_vertikal19.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/dragon's_lair_ice_wall/dragon's_lair_ice_wall.asl: SATANGULAR ON
  • graph/obj3d/interactive/fix_inter/l5_crypt_room13_fakewall/l5_crypt_room13_fakewall.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/secret_door_council_2b/secret_door_council_2b_0002/secret_door_council_2b.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/secret_door_council_2b/secret_door_council_2b_0001/secret_door_council_2b.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/l1_akbaa_r25_secretdoors/l1_akbaa_r25_secretdoors.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/lamp_snake2/lamp_snake2.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/snake_woman_hangings/snake_woman_hangings.asl: SETANGULAR ON