Script:setangular: Difference between revisions

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Objects with ANGULAR lightning
{{ScriptCommandPage
|description=enables or disables angular lighting for the entity
|parameters=
enable bool Enable or disable angular lighting
}}
 
= Entities with angular lighting =


*graph/obj3d/interactive/fix_inter/puzzle_orb_box/puzzle_orb_box.asl: SETANGULAR ON
*graph/obj3d/interactive/fix_inter/puzzle_orb_box/puzzle_orb_box.asl: SETANGULAR ON

Revision as of 16:19, 15 April 2020

The setangular script command is used to enables or disables angular lighting for the entity.

Usage

setangular <enable>

Context: Ignored

Parameters:

ParameterTypeDescription
enable bool Enable or disable angular lighting

Entities with angular lighting

  • graph/obj3d/interactive/fix_inter/puzzle_orb_box/puzzle_orb_box.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/secret_button/secret_button.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/stone_riddle/stone_riddle.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/porticullis/porticullis.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/l2_gob_ruins_secretdoor/l2_gob_ruins_secretdoor.asl://SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/ice_bloc/ice_bloc.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/wall_breakable_blackthing/wall_breakable_blackthing.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/lamp_snake1/lamp_snake1.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/bridge_rock/bridge_rock.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/secret_door_council_2a/secret_door_council_2a_0001/secret_door_council_2a.asl:SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/pressurepad_gob/pressurepad_gob.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/wall_breakable/wall_breakable_0002/wall_breakable.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/wall_breakable/wall_breakable.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/bridge_rock_fallen_all/bridge_rock_fallen_all_0001/bridge_rock_fallen_all.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/grave_stone/grave_stone.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/light_door/light_door.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/light_door/light_door.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/tombstone_vertikal19/tombstone_vertikal19.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/dragon's_lair_ice_wall/dragon's_lair_ice_wall.asl: SATANGULAR ON
  • graph/obj3d/interactive/fix_inter/l5_crypt_room13_fakewall/l5_crypt_room13_fakewall.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/secret_door_council_2b/secret_door_council_2b_0002/secret_door_council_2b.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/secret_door_council_2b/secret_door_council_2b_0001/secret_door_council_2b.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/l1_akbaa_r25_secretdoors/l1_akbaa_r25_secretdoors.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/lamp_snake2/lamp_snake2.asl: SETANGULAR ON
  • graph/obj3d/interactive/fix_inter/snake_woman_hangings/snake_woman_hangings.asl: SETANGULAR ON