Script:playanim: Difference between revisions

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{{Stub}}
{{ScriptCommandPage
{{ScriptCommandPage
|description=play an animation
|description=play an animation

Revision as of 11:02, 17 June 2022

The playanim script command is used to play an animation for an entity.

Usage

playanim [-123lnpe] <animslot> [e?command...]
playanim [-123p] none

Context: Any Entity

Flags:

 -1: Set the animation for the first animation layer - this is the default
 -2: Set the animation for the second animation layer
 -3: Set the animation for the third animation layer
 -l: Loop the animation
 -n: Do not interpolate from the current animation
 -p: Set an animation on the player instead of the calling entity
 -e: Execute a command after the animation completes

Parameters:

ParameterTypeDescription
animslot string The animation slot to kill
command (requires -e) command A command to execute after the animation completes

ℹ️  The delayed command specified using the -e flag is added as a timer named "anim_timer_" followed by a unique number. If the animation is cancelled the command will still be executed at the time the animation would have finished.

Animation slots are set with loadanim.