on collision_error

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Revision as of 16:46, 22 June 2022 by Ds (talk | contribs) (Created page with "{{ScriptEventPage |sender=none |target=the caller |trigger=if there are entities occupying the same space when re-enabling collisions using {{Command|collision|on}} |async=1 }} This event is sent once after a {{Event|collision_error_detail}} event was sent for each colliding entity.")
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The collision_error script event is sent asynchronously without a sender to the caller if there are entities occupying the same space when re-enabling collisions using collision on. This event never has any parameters.

This event is sent once after a collision_error_detail event was sent for each colliding entity.