Script:inventory skin: Difference between revisions
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(Created page with "{{ScriptCommandPage |description=change the inventory background |context=any |parameters= skin path Image file path (without file extension) to use as the inventory background, relative to <code>graph/interface/inventory</code> |intro=This command has no effect for the player. The inventory background may be set before calling {{Command|inventory create}} and is not reset with {{Command|inventory destroy}} }}") |
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skin path Image file path (without file extension) to use as the inventory background, relative to <code>graph/interface/inventory</code> | skin path Image file path (without file extension) to use as the inventory background, relative to <code>graph/interface/inventory</code> | ||
|intro=This command has no effect for the [[player]]. The inventory background may be set before calling {{Command|inventory create}} and is not reset with {{Command|inventory destroy}} | |intro=This command has no effect for the [[player]]. The inventory background may be set before calling {{Command|inventory create}} and is not reset with {{Command|inventory destroy}}. It has no effect other than changing the appearance of the inventory in the [[Gameplay#HUD|HUD]]. | ||
}} | }} |
Latest revision as of 10:21, 19 June 2022
The inventory skin
script command is used to change the inventory background for an entity. This command has no effect for the player. The inventory background may be set before calling inventory create
and is not reset with inventory destroy
. It has no effect other than changing the appearance of the inventory in the HUD.
Usage
inventory skin <skin>
Context: Any Entity
Parameters:
Parameter | Type | Description |
---|---|---|
skin |
path |
Image file path (without file extension) to use as the inventory background, relative to graph/interface/inventory |