Script:Commands: Difference between revisions
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Commands are invoked by entity scripts to perform some action. | |||
== Syntax == | == Syntax == |
Revision as of 23:27, 14 April 2020
Commands are invoked by entity scripts to perform some action.
Syntax
commandname [-flags] [parameters...]
All underscores in the command name are ignored: _a_cool__c_o_m_m_a_n_d
and acoolcommand
call the same command.
If you want to find uses of a command in the game's script files, Arx Libertatis includes a helper script: find-script-command
Flags
Script commands can accept an optional set of flags. Each flag is a single character and the order of the flags doesn't matter. Flags always come before all other parameters.
Parameters
The number of parameters a command is fixed fixed for each set of flags.