Script:Commands: Difference between revisions

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(Created page with " == Syntax == commandname [-flags] [parameters...] All underscores in the command name are ignored: <code>_a_cool__c_o_m_m_a_n_d</code> and <code>acoolcommand</code> call t...")
 
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  commandname [-flags] [parameters...]
  commandname [-flags] [parameters...]


All underscores in the command name are ignored: <code>_a_cool__c_o_m_m_a_n_d</code> and <code>acoolcommand</code> call the same command.
All underscores in the command name are ignored: <code>_a_cool__c_o_m_m_a_n_d</code> and <code>acoolcommand</code> call the same command: [https://github.com/arx/ArxLibertatis/blob/master/scripts/find-script-command <code>find-script-command</code>]
 
If you want to find uses of a command in the game's script files, Arx Libertatis includes a helper script:


=== Flags ===
=== Flags ===

Revision as of 15:17, 9 November 2013

Syntax

commandname [-flags] [parameters...]

All underscores in the command name are ignored: _a_cool__c_o_m_m_a_n_d and acoolcommand call the same command: find-script-command

If you want to find uses of a command in the game's script files, Arx Libertatis includes a helper script:

Flags

Script commands can accept an optional set of flags. Each flag is a single character and the order of the flags doesn't matter. Flags always come before all other parameters.

Parameters

The number of parameters a command is fixed fixed for each set of flags.