Property:Description
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This is a property of type String.
+
Increment a <code><span style="color: #6600ff">number</span></code> or <code><span style="color: #3300FF">int</span></code> [[Script:Variables|script variable]]. +
-
Decrement a <code><span style="color: #6600ff">number</span></code> or <code><span style="color: #3300FF">int</span></code> [[Script:Variables|script variable]]. +
a
A
a
Enable gravity. +
A
system_spell_description_activate_portal +
a
Add a bag to the [[player]] inventory. +
Add gold to the player's purse. +
Add to the [[player]]'s [[Stats#Experience|experience points]]. +
A
null +
null +
null +
a
Play or stop an [[AMB file format|ambiance]]. +
A
null +
a
Block or unblock pathfinding nodes. +
A
system_menus_options_input_customize_controls_drink_potion_cure +
a
Link the position and rotation of an entity to another entity. +
Pull/push the [[player]] towards/away from an [[entity]]. +
B
description_blackthing +
b
Open/close the player book and/or change the page. +
B
description_bottle_water +
c
Switch to a [[camera]]. +
Set the focal length. +
Set rotation smoothing when tracking a [[Script:settarget|target]]. +
Target position offset. +
C
description_human_female +
system_menus_options_input_customize_controls_center_view +
system_menus_options_input_customize_controls_bookcharsheet +
c
Play or stop a [[Cinematic_file_format|cinematic]]. +
Enable or disable cinematic borders. +
Close any non-player inventory in the [[Gameplay#HUD|HUD]] if the player is stealing. +
Enable or disable collisions. +
C
system_menus_options_input_customize_controls_weapon +
system_spell_description_control_target +
c
C
system_spell_description_create_field +
system_menus_options_input_customize_controls_crouch_toggle +
system_spell_description_cure_poison +
description_purple_potion +
d
Set the collision damage. +
Subtract a value from a <code><span style="color: #6600ff">number</span></code> or <code><span style="color: #3300FF">int</span></code> [[Script:Variables|script variable]]. +
D
d
Destroy an [[entity]] or [[Spells|spell]]. +
Unlink the position and rotation of an entity from another entity. +
D
system_spell_description_detect_trap +
system_spell_description_disarm_trap +
system_spell_description_dispell_field +
d
Divide a <code><span style="color: #6600ff">number</span></code> or <code><span style="color: #3300FF">int</span></code> [[Script:Variables|script variable]] by a value. +
Damage other entities. +
D
d
Draw a [[Spellcasting#Runes|rune]] symbol as if casting a spell. +
D
system_menus_options_input_customize_controls_unequipweapon +
description_guard +
e
Skip the next [[Arx scripting language#Blocks|command block]]. +
E
description_empty_potion +
system_spell_description_enchant_weapon +
e
End the game and roll the credits. +
End the game without showing credits. +
E
description_human_male +
e
Make the [[player]] equip or unequip the caller. +
E
F
description_priest +
system_spell_description_fire_field +
null +
system_spell_description_flying_eye +
f
Set the orientation. +
Force play an animation. +
F
G
description_spider +
description_worm_big +
g
G
description_goblin_lord +
g
Jump to a [[Arx scripting language#Labels|label]] and add a return point. +