Porting Arx Fatalis: Difference between revisions

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* '''misc''': threads, timing code abstracted, msvc-specific string functions replaced, image code ported to DevIL, text rendering ported to Freetype
* '''misc''': threads, timing code abstracted, msvc-specific string functions replaced, image code ported to DevIL, text rendering ported to Freetype
* '''editor''': <font color="red">todo</font>
* '''editor''': <font color="red">todo</font>
[[Changes from Arx Fatalis#Removed Features|Some features didn't make it...]]


[[Category:Development information]]
[[Category:Development information]]

Revision as of 01:16, 7 November 2013

This article tracks the status of the Arx Fatalis cross platform port. It also lists potential libraries to replace windows-specific code.

Status

  • audio: done: abstracted audio backend, new OpenAL backend
  • io: done: abstracted with boost::filesystem and POSIX implementations
  • renderer: done: abstracted renderer backend, new OpenGL implementation, new D3D9 implementation
  • input: mostly done: abstracted input backend, new SDL backend (missing internationalized text input)
  • windowing: done: backend abstracted, new SDL backend
  • misc: threads, timing code abstracted, msvc-specific string functions replaced, image code ported to DevIL, text rendering ported to Freetype
  • editor: todo

Some features didn't make it...