FTS file format: Difference between revisions

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They are parsed in [https://github.com/arx/ArxLibertatis/blob/ArxFatalis-1.21/Sources/EERIE/EERIEPoly.cpp#L3755 <code>FastSceneLoad()</code>] in Arx Fatalis 1.21.
They are parsed in [https://github.com/arx/ArxLibertatis/blob/ArxFatalis-1.21/Sources/EERIE/EERIEPoly.cpp#L3755 <code>FastSceneLoad()</code>] in Arx Fatalis 1.21.


'''.fts''' files are created from raw [[TSCN file format|'''.scn''' files]], but those are not shipped with the game.
'''.fts''' files were created using the [[DAmnable but Necessary Arx Editor]] from raw [[TSCN file format|'''.scn''' files]], but those are not shipped with the game.

Revision as of 18:05, 4 January 2024

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.fts files describe describe the scene background - all completely static parts of the scene.

They are parsed in FastSceneLoad() in Arx Fatalis 1.21.

.fts files were created using the DAmnable but Necessary Arx Editor from raw .scn files, but those are not shipped with the game.