Entity: Difference between revisions

From Arx Libertatis Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 2: Line 2:
An entity is any dynamic object in the game. Except for lights, including camp fires and wall-mounted torches - because reasons.
An entity is any dynamic object in the game. Except for lights, including camp fires and wall-mounted torches - because reasons.


Entities are separated into the player entity, [[:Category:Items|items]], [[:Category:NPCs], [[:Category:Fixed entities|props]], [[:Category:Cameras|cameras]] and [[:Category:marker|markers]].
Entities are separated into the player entity, [[:Category:Items|items]], [[:Category:NPCs|NPCs]], [[:Category:Fixed entities|props]], [[:Category:Cameras|cameras]] and [[:Category:marker|markers]].

Revision as of 03:05, 17 April 2020

This article is a stub - you can help by expanding it. See the Wiki FAQ.

An entity is any dynamic object in the game. Except for lights, including camp fires and wall-mounted torches - because reasons.

Entities are separated into the player entity, items, NPCs, props, cameras and markers.