Talk:Required data files and checksums

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Please modify install-cd as follow:

case "$speech_checksum" in
	'4e8f962d8204bcfd79ce6f3226d6d6de') data_lang='english' ; checksum_lang='en' ;;
	'4c3fdb1f702700255924afde49081b6e') data_lang='german' ; checksum_lang='de' ;;
	'81f05dea47c52d43f01c9b44dd8fe962') data_lang='italian'; checksum_lang='it' ;;
	# TODO add support for spanish, french and russian
	*) data_lang="" ;;
esac

I have tested it and it works for me.

UPDATE: I have committed the change in github, please accept it.


Hi,

I've re-implemented the demo part of arx-install-data as a rule for Debian's game-data-packager; this is a tool that attemps to provide the same fonctionality that arx-install-data, but for _all_ source ports/reverse-engineered games.

While doing so, I noticed one md5sum from the japanese version wasn't the one expected:

 d92a62dc9cde1ebd4fe22f6dfb59fcbdacfa5ce4  data.pak_demo_latin
 6d20f024b9bc3ca39f9c7da8c1b996effd1493fc  data.pak_demo_ja

https://github.com/a-detiste/game-data-packager/blob/master/data/arx.yaml

Official repo:

https://salsa.debian.org/games-team/game-data-packager

--A-detiste (talk) 10:13, 12 April 2015 (UTC)

Thanks for noticing - arx-install-data already used the correct checksum, but it never made it to the wiki page. --Dscharrer (talk) 13:53, 13 April 2015 (UTC)