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- [[Category:Modeling]]8 KB (1,245 words) - 19:11, 4 January 2016
- [[Category:Modeling]]11 KB (1,881 words) - 19:10, 4 January 2016
Page text matches
- == FTL Models == * import/export mostly works for Static/Fixed models2 KB (269 words) - 20:57, 30 July 2018
- * Improved formats support (3d models, textures, audio, etc) * Support for community resources (3d models, textures, audio, scripts)2 KB (302 words) - 07:15, 20 July 2013
- ** Action points (points of interest on the model, where things can be attached, etc.) that reference vertices to specify coo2 KB (353 words) - 18:06, 4 January 2024
- [[Category:Modeling]]8 KB (1,245 words) - 19:11, 4 January 2016
- ...ption: "x4 texture upscale for Arx Fatalis. Made using 4xLSDIRDAT from OpenModelDB Description: "The female model had full game animations including spell casting, however it was never impl31 KB (4,391 words) - 00:19, 10 March 2024
- [[Category:Modeling]]11 KB (1,881 words) - 19:10, 4 January 2016
- ...r|plugin]] for [https://www.blender.org/ Blender] to import and export the model, animation and scene formats used by Arx Fatalis. Make sure to use the late11 KB (1,622 words) - 00:20, 10 March 2024